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CrouchOculus
6 years agoHonored Guest
New scene loads and I no longer have any controller input
Using Unity 2018.3.6f1 and Oculus Integration 1.35, Platform sdk 1.34 Developing for the Oculus Go I have three scenes that load up via the standard "scenemanager.loadscene(scenenumber);" line o...
Anonymous
6 years agoMy guess is that your OVRinputManager got destroyed from one scene to the next - and then it is trying to be referenced for the controllers but is now void/null. You might be able to fix it by re instantiating this when the new scene loads up. I know that was a vague answer, the docs are here - https://developer.oculus.com/documentation/unity/latest/concepts/unity-ovrinput/
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