Forum Discussion
Anonymous
11 years agoNew Unity UI + OVR Look-Based Input HOWTO
LookInputModule.jpg Edit6: version 5 of example project/code: https://www.dropbox.com/s/g8ptl7w9xdewp ... 5.zip?dl=0 Version removed old Oculus integration and uses Native VR support + 0.1.2 util...
ndaviden
11 years agoHonored Guest
Finally. I've been scouring the internet all night looking for something that works. Thanks for putting this all together with such clear instructions. It's such a relief.
One problem I'm currently facing now is that I can't actually enter any keyboard input into the InputField UI. Do you have any idea how I might go about doing that while still being able to keep what you've made? I've noticed that unity can still read when I press "space" to bring up the VR menu, so I know the keyboard is not disabled completely.
One problem I'm currently facing now is that I can't actually enter any keyboard input into the InputField UI. Do you have any idea how I might go about doing that while still being able to keep what you've made? I've noticed that unity can still read when I press "space" to bring up the VR menu, so I know the keyboard is not disabled completely.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 1 year ago
- 2 years ago
- 2 years ago
- 6 months ago