Forum Discussion
robertcoomber
2 years agoExpert Protege
New Virtual Keyboard Draw Call Issue
The new meta quest virtual keyboard has far too many draw calls out of the box.
I measured 3k draw calls in just the demo scene alone, most of the draw calls are coming from the virtual keyboard. I've tried SRP and URP and both have the same amount of draw calls.
Am I using this wrong? It doesn't seem like this is usable on quest in its current state.
5 Replies
Replies have been turned off for this discussion
- robertcoomberExpert Protege
Has anyone gotten this working properly? It would be very helpful to have this in app.
- TriplePeteMHCP Member
I did see the same issue with the virtual keyboard. I would also appreciate if someone has any insights about this.
- blascoburguillosExplorer
We are not seeing that many drawcalls in the glasses, but the performance is extremly bad, so we cannot use it either.
- dexum11Protege
Thanks for reporting this issue. I'm on the team who supports the Virtual Keyboard. We have identified a fix for this issue. I will post an update here when the fix gets rolled out.
- TriplePeteMHCP Member
Great! Looking forward testing the fix!
Thanks!
/Peter
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 1 year ago
- 4 years ago