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Fiore
13 years agoHonored Guest
Nodding Yes or No for input
Has anyone tried to use the nodding yes or no movement of the Oculus to activate a event in Unity?
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- digitalExplorer
"Fiore" wrote:
Has anyone tried to use the nodding yes or no movement of the Oculus to activate a event in Unity?
Build it! I would love to use this is my game! - HarleyHonored GuestBrilliant idea! Nod yes or no should be a natural intuitive input method for story mode games with scripted sequences!
Can't believe they did not think of this before and included it as a standard input method option in the Oculus SDK? :o - CapyvaraExplorer

- digitalExplorer

- sinothExplorerExcellent, but can we get some more examples of this gesture? I'm not sure I have enough data to extrapolate meaningful pattern recognition yet.
My contribution:
- GeraldExpert ProtegeYou don't have to use a big pattern recognition, just look at the rotation angles of your camera and see how they change. define a threshold for the movement. let the player look at the question to have a reference and then see if you reach the threshold in both directions on the X or Y axis.
at least that is how I would approach it - maybe I'll give it a try. - Thoth_The3xPartnerI'm pretty sure he was kidding Gerald lol. I'll be doing this and other such things in the udk once i get my rift though.
- GeraldExpert Protege
"spire8989" wrote:
I'm pretty sure he was kidding Gerald lol. I'll be doing this and other such things in the udk once i get my rift though.
:oops: ... uppps, you might have a point there. :lol: - korinVRExpert ProtegeHi, I wrote a very simple nod/headshake recognizer last year and now it works on DK2.
https://github.com/KatsuomiK/RiftGesture - moltonExplorerI've done things like this, the biggest problem I encountered was false positives, but I was just looking in a direction, a nod is a good idea because its a specificly timed back and forth gesture. you could use the info from GetCameraPositionOrientation to analyze the movement and detect stuff like that.
edit: KatsuomiK, that's very cool of you, thank you :)
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