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robotloveskitty
11 years agoHonored Guest
NonVR windowed + Direct\Extended VR mode in the same build?
Our game Legend of Dungeon has an awesome VR mode... but it's a serious pain to use. I am using sdk 0.4.4 Every time I go to build the project, something in the OVR sdk resets D3D11 Force Exclusiv...
vrdaveb
11 years agoOculus Staff
Which Unity version are you using? If you update to 4.6.1, D3D11 exclusive mode should still allow you to run windowed. You'll also need to rename OVRManager.Start to "OnEnable" to allow toggling of VR after the app has started. Then you can just disable the OVRCameraRig GameObject and enable a plain Camera GameObject without VR support. If you can't upgrade, you can still write a script that disables PlayerSettings.d3d11FullscreenMode when not using VR.
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