flavobarth
3 years agoExplorer
Nothing happens with Entitlements.IsUserEntitledToApplication()
Absolutely nothing happens when I call Entitlements.IsUserEntitledToApplication(). I'm trying to test this in Unity editor standalone platform. The callback is never executed and no exceptions are th...
- 3 years ago
Thanks, JeffNik. I did add my test user accounts to the Alpha Channel of the app, but that didn't work either.
I have found a workaround though. Apparently if I uncheck "Use Standalone Platform" in Oculus > Platform > Edit Settings (so that the account logged in the Windows Oculus App is used instead of the test user I have informed), the entitlement check works!
I'll use this for now, although it is still weird that I can't use the standalone platform in this specific app, considering that our other apps with the same settings work. Hopefully you're right and they are changing some API stuff, and eventually things will sort themselves out.