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Thisisdanzo
10 years agoHonored Guest
Occlusion errors
I had no issues at first, but after my first occlusion bake, I have geometry and skyboxes disappearing at strange points while in view. Often it's only the right eye, sometimes it's both eyes. Usually, it's the skybox, but sometimes very far geometry and some geometry I had marked static for my first bake disappears as well. Any ideas short of rebuilding from a fresh project? Clearing the bake, rebaking, deleting the Occlusion cache from the project folder, and deselecting occlusion from the cameras don't work. Also, this is only an issue in the device; when in the editor, occlusion behaves normally.
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- cyberealityGrand ChampionCan you list your Unity version, Oculus SDK version, and OS?
- ThisisdanzoHonored GuestOs is Mac OSX 10.9.5
Issue is the same with Unity 4.6.0 + Oculus Mobile 0.4.3 and with Unity 5.0.0p2 + Oculus Mobile 0.4.3.1
Updating Unity/OculusSDK did fix the issue with some geometry (including the skybox), but others still have issues. - cyberealityGrand ChampionHave you tried with the mobile SDK that was released this morning (0.5.0)?
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