Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
amanzano's avatar
amanzano
Honored Guest
11 years ago

Oculus + Kinect project Issues

Hi everyone, first of all, sorry about my poor English.
I'm trying to make an enviroment where you can interact with objects combining OculusRift + Kinect, I have got an Scene with 400k triangles aprox, using Standard shaders in all of the gameObjects, and a pair of reflection probe to reflect the enviroment in the mirrors and glass, it works fine when I compile the project using only Kinect, but when I try to use Oculus, the color contrast is so bad, and the reflection shaders I've using on glass doesnt works, and I dont know how to fix it. Could someone help me? thanks in advance ^^

P.D = The checkbox Virtual Reality (Since Unity 5.1) isnt working for me, not only in this project, in a simple project with a terrain + cube still doesnt works.

You can look the difference between normal mode and OVR in the attached screenshots

http://i61.tinypic.com/nb9d1z.jpg
http://i57.tinypic.com/69nzuw.jpg
http://i58.tinypic.com/2u4j75y.jpg
http://i59.tinypic.com/5v0pwx.jpg

OculusRift :

http://i61.tinypic.com/wag194.jpg