Forum Discussion
snowlyhanded
5 years agoHonored Guest
Oculus basic hand shader glitch
Hi, I am trying to setup Oculus/Hands_Transparent shader but when I increase Rim Power i have such a ugly glitch. Anyone know how to get rid of it?
1 Reply
Replies have been turned off for this discussion
- Myelin_sheathExplorer
Hey!
I am trying to create a shader like oculus Hand tracking like material for a long time about 4 moth!
This Unity simple transparent is not gonna give that amazing transparent mat.
Right now, I think simple solution is like "dither material" in unity via shader graphππ
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago
- 2 years ago