Forum Discussion
negatronix
8 years agoExplorer
Oculus CameraRig tracking position.. need some help
Hi, I am working on an FPS title and need some help figuring out how to keep the OVR Camera Rig on the players shoulders. I am aware that the tracking position can be turned off via the OVRmanager,...
negatronix
8 years agoExplorer
So I figured out how to reduce the distance that the camera can move from it's origin on the player model, but also need to scale down the tracking space. It seems that the tracking space may pass through an object in turn causing the camera to appear to clip. This does not happen with the positional tracking turned off in the OVRmanager. Any ideas anyone..? Anyone know where the tracking space size is defined?
Thanks!
-Kory
Thanks!
-Kory
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