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knowledgehammer
12 years agoHonored Guest
Oculus DK2 Unity 4.6Beta Raycast Solution... ANYONE!?
I have yet to see a single solid drag & drop solution, or solid direct example of how to handle the issues with raycasting from the OVR controllers available... can someone throw a proverbial bone here? Lol... untold indie developers would be grateful... anyone?
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- unsubstantiatioHonored GuestI had one that was working decently for .42, (it wasn't perfectly accurate). But it broke in .43. so I'm lost too.
- virrorExplorerDid you guys try this one?
http://ralphbarbagallo.com/2014/08/20/oculus-rift-world-space-cursors-for-world-space-canvases-in-unity-4-6/
Have not had time to look at it myself yet but plan to when i get there. - LaneHonored GuestWhats the actual problem?..
- AnonymousMaybe this post I just made could help. It uses the new UI event system raycaster with a dummy camera attached to the OVR CenterEyeAnchor so you can use the Unity UI system nearly unchanged. It just uses a custom Input Module for look-based UI interaction.
viewtopic.php?f=37&t=16710
ccs
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