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jrvasquezq's avatar
jrvasquezq
Honored Guest
8 years ago

Oculus GO getting a bit hot after a while

Hello everyone.
There is an issue that started to happen yesterday. In my project, I have an aquarium-like scene. There are different sort of elements and it's supposed to run for at least 15 minutes. After a few minutes, however, the devices starts to get a bit hot and it can be a problem if the user chooses to stay a bit longer than 15 minutes.
I'd like to know if there is a way to improve power consumption and/or if there is something I'm not doing which can help to improve performance.
I'm currently using Unity 2018.2.6f1.

Thanks in advance.