Forum Discussion
Valtiel_
7 years agoExplorer
Oculus Integration 1.39 Only one controller active at a time
Since the update, my biggest problem is that while I could manipulate the 2 controllers simultaneously back then, now, only one of them is tracked at a time, the tracking switch between each controll...
theslidefactor1
7 years agoExplorer
Was having this exact same issue on Oculus Quest, Unity 2018.4 LTS, but following this seemed to help: https://forums.oculusvr.com/developer/discussion/79152/project-issues-with-latest-firmware-integration-update#latest
Also, make sure on your OVRManager Script your target device is set to Quest instead of Go.
However, now my app doesn't auto start on the Quest once it's built anymore. I fixed that with this solution: https://forums.oculusvr.com/developer/discussion/48645/oculussampleframeworkproject-1-5-1-wont-launch
Also, make sure on your OVRManager Script your target device is set to Quest instead of Go.
However, now my app doesn't auto start on the Quest once it's built anymore. I fixed that with this solution: https://forums.oculusvr.com/developer/discussion/48645/oculussampleframeworkproject-1-5-1-wont-launch
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- 7 years ago