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avivXR
4 years agoProtege
Oculus Integration 42 - Error - DllNotFoundException: InteractionSdk
Hi,
I've installed the new Oculus Integration asset from the asset store (V42) to try the new hands interaction 2.
I set up my XR Plug-in management to Oculus (both on Windows and Android)
Yet, when I run (in the editor) one of the Interaction example scenes I get an error for a missing DLL
I tried several Unity versions and few different projects.
Any idea?
Thanks
5 Replies
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- Respawner69Explorer
Hey avivh,
I am facing the same issue right after updating the oculus integration asset to v42. However, I've found out that in play mode, right after enabling the Hand Filter component on the gameobjects attached in the screnshot. I think a temporary solution would be to either downgrade back to v41 or write a custom coroutine that manually enables the hand filter component attached to these game objects in the hierarchy - avivXRProtege
Thank you Respawner69
I used coroutine (on start) to enable the hands filter component and It works. I can use hands interaction. Yet the error is still shown on the console, which is annoying. - Respawner69Explorer
Yes the error will be there until the devs fix and update the package.
- WaylabsHonored Guest
Doing this worked for me!
Oculus>Tools>OVR Utilities Plugin>Set OVR to Legacy LibOVR+VRAPI
- kushagra.mahajan27Explorer
Changing OVRPlugin from OpenXR to Legacy LibOVR+VRAPI did not work for me. Is there any other solution apart from downgrading Interaction SDK to v41. I am presently using v49, and I am afraid downgrading might limit the functionality. Did anyone come across any other solution to this problem?
Any help would be greatly appreciated 🙂
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