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Nwalahnjie
2 years agoExplorer
Oculus Integration Package
Am working with oculus integration package with Unity and for some reason if you make the Camera Rig the child object and change the position of the parent object. The Camera Rig position changes as well but is different from the change in the parent position. Anyone knows why?
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- meek0ceptionExplorer
Are you making sure to reset the position of the Camera Rig after you've made it a child object? Also making sure that nested objects inside the camera rig itself are also reset (like the main camera)? The only world scale changes you want to reflect are those of the Parent object
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