Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
r0b0saru's avatar
r0b0saru
Expert Protege
9 years ago

Oculus Matchmaking and UNET

Hi everyone. I am developing a Gear VR game that already has a working UNET multiplayer system. I am trying to replace the UNET Matchmaking and connection backend with Oculus Matchmaking.

Has anyone had any success in using Oculus Matchmaking together with UNET to create matches?

I can see in the SDK samples how to create a room, send invitations etc, but I am not able to find any example how to link this to actually starting a UNET match.

Also (related question) would I need to create some kind or relay server to work around the NAT issues (UNET provides this service already)? Or can Oculus Matchmaking solve this? Thanks in advance!

2 Replies

Replies have been turned off for this discussion
  • I don't think there's a way to use Oculus Matchmaking and UNET together. I've ended up ditching UNET and writing something that provides similar functionality but uses the Oculus P2P networking instead.
  • r0b0saru's avatar
    r0b0saru
    Expert Protege
    Thanks for the info Lumacode! I wonder if someone from Oculus can confirm this (that UNET and Oculus Matchmaking will not work together)?