Forum Discussion
EddieChristian
8 years agoProtege
Oculus OVRGrabber and OVRGrabbable Script Issues on scene reload
I have an OVRPlayerController set up in the Unity Survival Shooter example. I can grab the gun with either hand and shoot. I even have a script that references the Grabbable Object and adjusts it posi...
EddieChristian
8 years agoProtege
imperativity said:
Hi,
As this involves the coding of your project itself, I can only give general guidance here. Have you tried a DontDestroyOnLoad function?
No that is my next check to solve the issue. But I kind of want to know how to cleanly shut down The grabbing scripts as well. If it is because of Serialized data or some coroutine, It would be good to know. Also since the game reloads the same scene. I would have to make sure a second copy doesn't appear.
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