Forum Discussion
EddieChristian
8 years agoProtege
Oculus OVRGrabber and OVRGrabbable Script Issues on scene reload
I have an OVRPlayerController set up in the Unity Survival Shooter example. I can grab the gun with either hand and shoot. I even have a script that references the Grabbable Object and adjusts it posi...
EddieChristian
8 years agoProtege
Perhaps you guys should look at NewtonVR. You can take their Oculus Player prefab and parent it to an Empty Game Object with a Character Controller and motor code. Once you have that you can interact with objects and move about and it works properly if the player reloads the scene. Sadly it is missing the LocalAvatar for the hands. But at least it works Properly if the player reloads the scene. http://www.newtonvr.com/
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