Forum Discussion
Geb21
4 years agoExplorer
Oculus quest 2 not showing game objects appearing on runtime.
Hello there, I got a new oculus quest 2 headset a week ago. I have a unity project depicting a debris flow (from a real numerical simulations) where a terrain and the "flows" produced procedurally v...
julienkay
4 years agoAdventurer
If I were in your place, I would probably troubleshoot this by simplifying the complicated shader graph for the part that's not working on Quest one step at a time, to see which part of it introduces the issues.
Even though the Unity documentation here is not specifically targeted at Shader Graph, some of the information could still be useful. It outlines some of the differences betwen Direct3D-like and OpenGL-like platforms.
An example for differences being, that whe UV coordinates start from the top when using DirectX while starting from the bottom on OpenGL platforms.
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