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terreb
6 years agoExplorer
Oculus Quest, distantly grabbed object pushes player out of scene
I have a weird bug when trying SampleFramework examples in Unity with Oculus Quest. In the DistantGrab scene when I distantly grab an object it pushes me out of the scene once it hits my virtual hand.
Also, I have a similar bug with VRTK v.4 - when I hit into an object in the sample scene it bounces me away or sends into sky. I suspect the cause might be the same.
My environment:
Unity 2019.1.4f1
Oculus Utilities 1.37.0
Mac OS 10.14.5
Also, I have a similar bug with VRTK v.4 - when I hit into an object in the sample scene it bounces me away or sends into sky. I suspect the cause might be the same.
My environment:
Unity 2019.1.4f1
Oculus Utilities 1.37.0
Mac OS 10.14.5
- Hey again. Try following this video: https://www.youtube.com/watch?v=weL4aRe1FRk it fixes the issue for me :smile:
3 Replies
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- ChickenBaconProtegeI'm having the same problem with objects pushing me away. Would love to get a fix to this.

- ChickenBaconProtegeHey again. Try following this video: https://www.youtube.com/watch?v=weL4aRe1FRk it fixes the issue for me :smile:
- terrebExplorerHey @ChickenBacon
Thank you a lot! Don't know how I missed that video myself.
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