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jeelpatelblimey
1 year agoExplorer
Oculus Quest not recording audio if using Fmod
We have implemented FMOD plugin in Unity for audio. The game functions well and sounds can be heard in HMD. However, as soon as i turn on screen recording in headset, the audio can no longer be heard. This issue was not present previously. We believe this started happening after recent Meta auto update. We are currently clueless on what causes and how to solve it. We have tried reverting back to Unity audio and it works fine there. So we can confirm that it only happening using the plugin. Any leads on what causes and how we can rectify this issue will be helpful.
Thank you.
Heres what solved the issue for me: In fmod settings add android specific platform settings and change its Output mode to OpenSL ES.
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- pir8-xHonored Guest
Our team has experienced very similar symptoms with the Audiokinetic Wwise audio plugin and Unity on Meta Quest 2.
We haven't dug in too far, but additional info:
- This behavior seems to have been introduced by a Meta Quest 2 platform update in the last few weeks .(It doesn't seem to be related to our recent code changes).
- When we turn Recording off, the in-game audio comes back on.
- We run base Unity audio (for Normcore voice chat) concurrently with the Wwise plugin. The base audio voice chat continues to run fine while the Wwise failure is occurring.
- I think we've only repro'd this with "Development" Unity builds
- jeelpatelblimeyExplorer
pir8-x So basically its meta breaking already working stuff? I wonder other games on the store faces similar issues.
Do you know which games uses fmod? i would like to check and test those out.- pir8-xHonored Guest
Out team hasn't played with FMOD - we just are experiencing similar symptoms using Wwise.
We did have some recent changes to the way we load multiplayer avatars so never proved the issue was due to a Meta update.
- In our more recent builds, Wwise audio mostly seems to work now. (The issue can still happen, but we don't have full repro steps yet.)
- We're having ongoing issues with the player mic crashing when we turn on Meta 2 recording. This arrived around the same time as the first issue.
- I like your idea of tracking down a list of Meta Unity/Wwise (in our case) games to check emergent behavior vs established releases 🙂
- jeelpatelblimeyExplorer
Heres what solved the issue for me: In fmod settings add android specific platform settings and change its Output mode to OpenSL ES.
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