Forum Discussion
FacundoBalboaEtermax
3 years agoExplorer
[Oculus SDK Bug] Entitlement checks started to fail even for random builds where it worked
Hello, how are you? We are having an issue with the Entitlement checks once again. Some time ago we had an issue that with old users it was working but new ones it wasn't. The fix was manually done ...
JeffNik
3 years agoMVP
I don't believe that this is the case. In this snippet (noticed that I have commented out the entitlement check so that it doesnt run):
private void Awake()
{
Core.AsyncInitialize();
//Entitlements.IsUserEntitledToApplication().OnComplete(OnEntitlementCheck);
Users.GetLoggedInUser().OnComplete(OnGotUser);
Users.GetBlockedUsers().OnComplete(OnGotBlockedUsers);
Users.GetLoggedInUserFriends().OnComplete(OnGotFriends);
Request.RunCallbacks();
}
... the calls to GetLoggedInUser and GetBlockedUsers get called successfully and return correct data even though the entitlement check was never made.
Krychersik
3 years agoExplorer
Interesting!
So maybe we're facing different issues then. When some our devs are calling GetLoggedInUser they are getting following error message: "Must call get_signature first". (Entitlement Check is disabled, because it throws error)
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