Forum Discussion

馃毃 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 馃毃
paulovich's avatar
paulovich
Explorer
9 years ago

oculus window interferes with my game execution

I'm getting crazy.

In unity 4.6.9 the latest 1.3 integration works superb, I can switch from desktop to vr flawlesly in runtime.
Only when I run it propmpts me that the dk2 blablbla. But for the rest it runs smooth.

When I make the build the oculus window interferes and crasehs the game when in vr mode, that modern house with fireplace appears, if I insist in launching from 5 attemps 1 might run so I can hover avobe the "yes my dk2 is trashware" message and game runs. But is that freaking window that takes control when the oculus gets into action. If I start the game in desktop mode and swithc to VR, something that runs perfectly in unity in desktop crasehs because the fireplace scene gets in.  Is there a way to dissable that intromission in the game?  I'm preparing the game for steam and don麓t know if they'll handle that oculus thing with the steamwork sdk or I've to setup something or what.

Please give me some tips.

>>

23 Replies

Replies have been turned off for this discussion