Forum Discussion
stobi
12 years agoHonored Guest
One eye juddering when gameobject attached to camera
Hi there,
I worked on a game where I need a head up display, so I attached the hud gameobject to the right camera to make it moving with the head.
It worked fine with dk1 but now with dk2 I got a problem: the left camera (without the hud) renders the background fine and smooth but not the hud. When I look around the hud shakes a lot on the camera, but only the left one.
The same problem appears when I do it the other way around. Its always the camera where I don't attach the hud.
Did anybody have a similar problem? Any ideas?
Thank you!
I worked on a game where I need a head up display, so I attached the hud gameobject to the right camera to make it moving with the head.
It worked fine with dk1 but now with dk2 I got a problem: the left camera (without the hud) renders the background fine and smooth but not the hud. When I look around the hud shakes a lot on the camera, but only the left one.
The same problem appears when I do it the other way around. Its always the camera where I don't attach the hud.
Did anybody have a similar problem? Any ideas?
Thank you!
3 Replies
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- moltonExplorerdid you try parenting it under the camera controller or the forwardDirection gameobject instead?
- stobiHonored GuestI parented it under the CameraLeft or CameraRight Gameobject.
[Edit] now I put the hud in another Gameobject and rotate it in Update() according to the camera. Seems to work. - moltonExplorercool, thanks for posting rhe fix
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