Forum Discussion
EnthusiastGames
2 years agoExplorer
OpenXR AirLink extremely long load time after v62 update
After the v62 update, my play in editor times had jumped to 20-60 seconds. I managed to profile and found the culprit as seen in the photo:
While I narrowed down the issue in Unity, this happens with my packaged application, and other unity applications. I believe anything using the openXR runtime.
Things I've tried
- Uninstall Meta Quest Software and clearing all app data folders. Then re-install.
- Upgraded Graphics Drivers (I have a GTX 1080).
- Computer Restart
- Oculus Quest 2 Factory Reset
5 Replies
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- nex_Honored Guest
I am seeing
OpenXRLoaderBase.Internal_CreateSessionIfNeeded()take 20.1s to run on play preview as well - I installed XR Interaction Toolkit just yesterday.
- IceColdLionProtege
Same here!
Edit:
Check this thread on Unity. There seems to be a problem with out of sync version for headset and oculus windows application
Edit2:
https://forum.unity.com/threads/xr-plug-in-management-enter-play-mode-takes-over-20-seconds-to-start.1545020/#post-9638291- EnthusiastGamesExplorer
Hey, can you point me where you saw that?
- Jake_310Honored Guest
Having the same issue. Is there a official channel where we can report the problem so it gets fixed asap?
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