edekker
9 months agoExplorer
OpenXR Hand Skeletons
Looking at the current Unity hand tracking docs:
It mentions the OpenXR hand skeleton can be selected in the OVR Manager instead of the OVR hand skeleton (since version 71 of the Core SDK). I can't seen to find this setting in Unity, and the asset store version of the Meta Core SDK is only up to v69.0.0, just wondering if there is something I am missing, is this something I can access now, or is this a coming soon feature?
Is there perhaps a beta channel for the Core SDK?
Cheers