Forum Discussion
Sandstedt
2 years agoStart Partner
OpenXR hand-tracking + depth api - is it possible?
Is it possible to have both Unitys OpenXR-plugin, Oculus OpenXR Plugin and Oculus XR Plugin in the same project somehow? Would like to use default OpenXR for hand-tracking (so it's easier to port to ...
Binhosuaid
1 year agoExplorer
I would also love to have deph api in the OpenXR plugin directly, instead of having to use the OculusXR plugin!
Eugenart
1 year agoExplorer
I've mixed OVR Rig (taken camera with passthrough settings) with XR Rig and got somehow stable working DepthApi with XR controllers (even working with XR Simulator), but hands are not working, and project checking shows: "It's not recommended to install Oculus XR Plugin and Open XR Plugin at the same time...". But after trying more and more I got once hands mesh shown, but not stable, probably some scripts conflicts I don't know...
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