Forum Discussion
Sandstedt
2 years agoStart Partner
OpenXR hand-tracking + depth api - is it possible?
Is it possible to have both Unitys OpenXR-plugin, Oculus OpenXR Plugin and Oculus XR Plugin in the same project somehow? Would like to use default OpenXR for hand-tracking (so it's easier to port to ...
Binhosuaid
1 year agoExplorer
Found this relevant but unhelpful issue on their github
porting is allegedly ongoing but with no timeline for this feature in particular
Eugenart
1 year agoExplorer
Aha, aha, so that will take a time... and here someone is trying to find a workaround: https://communityforums.atmeta.com/t5/Quest-Development/Can-you-use-the-Depth-API-without-using-OVRCameraRig/m-p/1198422/highlight/true#M9903
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