Forum Discussion
michael_om
3 years agoHonored Guest
OVR Lip Sync with multiple audio sources in Unity
I am trying to set up a Ready Player Me avatar in Unity with Oculus lip sync to animate mouth movement. I have multiple audio sources for multiple audio clips because I want to be able to manually cy...
ebow.2022
2 years agoHonored Guest
How did you do exactly? I'm struggling to do it in a a script, I thought that something like this would suffice:
context.audioSource = audioSource2;
but no lip sync is generated
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 8 months ago
- 11 months ago