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sanderblock
10 years agoHonored Guest
OVR Player Controller not moving after apk instalation
Hi guys, I m new to this and I'm trying to get my player to move in the environment. After I make a simple scene and drop the OVR player, when I go to play mode the screen goes black, and when I build the apk and installing it ( I get no error doing that) I can look around but can t move. Can you please point me in the right direction.
2 Replies
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- vrdavebOculus StaffIf you are using OVRPlayerController, you need to use the right thumbstick of a gamepad such as the EI-GP20 to move it around.
- sanderblockHonored GuestThanks, for the response. Is there any way I can do it just with the gear vr touch pad?
I found something online likeOculus Utilities for Unity
Another option if you’ve installed the Oculus utilities, you will find a class for GearVR input:
OVR/Moonlight/Scripts/OVRTouchpad.cs.
Documented here.
To use it, you need to create it on startup somewhere:
OVRTouchpad.Create();
And actually this is already done for you by the OVRManager in your scene.
To get events, you register for touch events:
void Start()
{
OVRTouchpad.TouchHandler += HandleTouchHandler;
}
void HandleTouchHandler (objectsender, System.EventArgs e)
{
// Handle events
}These events are currently limited to SingleTap, Left, Right, Up, and Down.
I don t know how to implement this.
Should I just copy paste in the OVRtouch pad.cs. or need to go somewhere specific?
Really appreciate the help!
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