Forum Discussion
PaulEllinor
2 years agoHonored Guest
OVR Project Config - Stereo Splash Screen does not render correctly in build.
Hi,
I've had a problem with making the stereoscopic option work for the splash in the OVR project config.
My texture is formated correctly, background set to passthrough.
When I build and run on device (Quest3) it just renders as a normal texture side by side, rather than
per eye as expected. Am I missing something in my build settings here?
I'm running Unity 2022.3.20f1
1 Reply
Replies have been turned off for this discussion
- MetaStoreHelpCommunity Manager
Hey there, PaulEllinor
We believe our agents at Developer Support may be able to assist you better with this question.
You can contact them here:
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago
- 10 months ago