Forum Discussion
Anonymous
6 years agoOVRAvatar in Unity shows wrong controller mesh
hello,
i cant find it out but for some reason, i think since i imported the latest version of oculus integration (v16) in unity, my OVRAvatar prefab suddenly shows the controller mesh of the legacy Oculus Touch controllers, instead of the new ones which i want :(
does anyone know where to change the controller mesh for the OVRAvatar prefab?
thanks for help !
2 Replies
Replies have been turned off for this discussion
- Anonymousi have this issue only in play mode by the way ! when i compile to my Quest Headset, i have the correct controller mesh.Still i would like to fix it in playmode too
- Anonymousupdate: ok so now i can clearly tell that its the fault of the new integration version
i deleted the asset and installed the v15 from oculus archive and voila, i have the correct controller mesh :)
please fix it, Facebook
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device