Forum Discussion
bANGERnomics
6 years agoHonored Guest
OVRCameraRig use per eye cameras changes scale
I'm working on a 3D image/video solution so I'm using the 'per eye camera' option in the OVR Camera Rig in Unity. I noticed that if I toggle this setting on and off, the scale of the world is radical...
alexish007
5 years agoHonored Guest
This was a bothering issue, thanks for the workaround! Works 🙂
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 5 years ago
- 6 months ago
- 8 months ago
- 2 years ago