Forum Discussion
SriAmin
4 years agoExplorer
OVRHands Prefab doesn't show when testing in a Unity Project.
Hey there, So I need to implement Hand Tracking into a Unity Project, and I first tried it in a base project and everything works, I was able to import the Oculus Integration Package, apply the O...
Respawner69
3 years agoExplorer
The default OpenXR runtime needs to be Oculus and not SteamVR. Oculus app has a bug where its not able to switch runtime. Try this tool https://github.com/WaGi-Coding/OpenXR-Runtime-Switcher
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