Forum Discussion
learnwithus
7 years agoHonored Guest
OVRHeadsetEmulator doesn't move the view in the Game panel
Hello, I would like to be able to emulate the headset while developing in Unity, so I don't have to build to a device whenever I want to test. However, the OVR Headset Emulator doesn't move the vie...
filipefmiranda
6 years agoHonored Guest
OVRManager.cs
Seems to be a not "!" messing , OVRPlugin.initialized is set to true inside InitOVRManager().
so the test should be is OVRPlugin.initialized == false is so call InitOVRManager().
private void Awake()
{
//If OVRPlugin is initialized on Awake(), or if the device is OpenVR, OVRManager should be initialized right away.
if (!OVRPlugin.initialized || (Settings.enabled && Settings.loadedDeviceName == OPENVR_UNITY_NAME_STR))
{
InitOVRManager();
}
}
- SpencerVR764 years agoHonored Guest
Still works for me in 2021 on version 2020.3.18.f1. Thanks this was really helpful.
- MaziahB3 years agoHonored Guest
Confirming Unity 2022.1 filipefmiranda 's solution is still working and still required for HMD emulation in the editor. Can this bug be reported somewhere it will be read by the dev team?
[Edit]
Oculus Integration version 46.0 - October 21, 2022
Oculus XR Version 3.0.2 - June 08, 2022
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