Forum Discussion
RafaelBarbosa
6 years agoPartner
OVRInput.GetDown doesn't work at all on Unity 2019.1.1 (Oculus Go)
Hey, I've run into an issue with unity integration. I'm using unity 2019.1.1 and OVRInput.GetDown doesn't work as in it always returns false. In the meantime, OVRInput.Get works as expected. Before I do any custom implementation of GetDown as a workaround, I'd like to know if it is going to be fixed or if I'm doing something wrong. I know that there are other people asking about this issue but I never seem to find an answer, most of the threads are usually answerless...
as a reference, this is what my code looks like (yes there is an OVRMananger on the scene, as I said, everything works fine using Get while GetDown doesn't seem to work.
as a reference, this is what my code looks like (yes there is an OVRMananger on the scene, as I said, everything works fine using Get while GetDown doesn't seem to work.
public bool InventoryBttn;
public bool InventoryBttnDown;
public bool InventoryBttnUp;
void Update(){
InventoryBttn = OVRInput.Get(OVRInput.Button.Back);
InventoryBttnDown = OVRInput.GetDown(OVRInput.Button.Back);
InventoryBttnUp = OVRInput.GetUp(OVRInput.Button.Back);
}3 Replies
Replies have been turned off for this discussion
- eoventoProtegeGood evening!
Have you by any chance found out anything related to this?
I'm also facing the same problem. "Get" works perfectly. GetDown and GetUp don't seem to work at all.
Unity 2019.1.14 - KageRyuMABHonored GuestFacing same issue on Oculus quest. Though GetUp seems to be working, so I was able to make my use case work with Get and GetUp instead of GetDown and GetUp
- thespaniardHonored GuestAny fix for this? Get works fine, but GetDown only works occasionally?
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device