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dalanchoo's avatar
dalanchoo
Explorer
4 years ago

OVRInputModule primary index trigger is unreliable.

Hi. I am having an issue wher the OVRInputModule is not working with me properly when I try to use the Primary Index Trigger. I have UI elements in my game including toggles and sliders. If I use the A button, I am able to interact with these widgets successfully. However, when I use the primary index trigger, it is hit or miss whether or not my input is registered.

 

For the "Joy Pad Click Button", I have "One" and "Primary Index Trigger" selected.

I did put some breakpoints in the function

virtual protected PointerEventData.FramePressState GetGazeButtonState()

and it does seem like the pressed and released variable are toggled on and off properly when I use the A button or the trigger on the right controller.

 

Any ideas?

 

Thanks,

John Lawrie

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