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matthew_barney
8 years agoHonored Guest
OVROverlay rendering incorrectly with Single Pass rendering turned on
Hello, I am currently working on a GearVR application in Unity using version 2017.1.1f1, and we are having issues OVROverlays since switching to Single Pass rendering. We have an OVROverlay that we...
gallmatt
8 years agoHonored Guest
@imperativity
Have you attempted to reproduce it in the latest 5.6 editor? Our project will not be upgraded from 5.6 to 2017 so using 2017.1.2p2 is not a valid option for us. It may work for matthew.barney though
Have you attempted to reproduce it in the latest 5.6 editor? Our project will not be upgraded from 5.6 to 2017 so using 2017.1.2p2 is not a valid option for us. It may work for matthew.barney though
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