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matthew_barney
8 years agoHonored Guest
OVROverlay rendering incorrectly with Single Pass rendering turned on
Hello, I am currently working on a GearVR application in Unity using version 2017.1.1f1, and we are having issues OVROverlays since switching to Single Pass rendering. We have an OVROverlay that we...
gallmatt
8 years agoHonored Guest
@imperativity
Here's a link to download a sample with 5.6.4p1 and Oculus Utilities 1.19. The sample scene has an overlay and a renderer of the same size on top of each other so that you can clearly see the issue on device. It was tested with a Galaxy S8 running Android 7. https://drive.google.com/open?id=1-9Z5Ha3_wso86C1Ww3nDSyALxq8qMlyf
Here's a link to download a sample with 5.6.4p1 and Oculus Utilities 1.19. The sample scene has an overlay and a renderer of the same size on top of each other so that you can clearly see the issue on device. It was tested with a Galaxy S8 running Android 7. https://drive.google.com/open?id=1-9Z5Ha3_wso86C1Ww3nDSyALxq8qMlyf
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