Forum Discussion
helensloeb
3 years agoExplorer
Passthrough Layer is Black on Meta Quest Pro
Hello everyone! I've been trying development with the new Meta Quest Pro and I just haven't been able to figure out passthrough. I tried setting up a project with online tutorials and when I buil...
Chetic
3 years agoExplorer
So I restored device factory settings and got passthrough working in general again, but my app still fails to start passthrough.
I found this in "Device Logs" in Meta Quest Developer Hub:
07:08:49.870
Unity
Failed to initialize Insight Passthrough. Passthrough will be unavailable. Error Failure_NotInitialized.
07:08:49.870
Unity
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
07:08:49.870
Unity
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
07:08:49.870
Unity
UnityEngine.Logger:Log (UnityEngine.LogType,object)
07:08:49.870
Unity
UnityEngine.Debug:LogError (object)
07:08:49.870
Unity
OVRManager:InitializeInsightPassthrough () (at C:/Users/Chetic/e/Assets/Oculus/VR/Scripts/OVRManager.cs:2626)
07:08:49.870
Unity
OVRManager:InitOVRManager () (at C:/Users/Chetic/e/Assets/Oculus/VR/Scripts/OVRManager.cs:1800)
07:08:49.870
Unity
OVRManager:Awake () (at C:/Users/Chetic/e/Assets/Oculus/VR/Scripts/OVRManager.cs:1848)helensloeb, maybe do the same?
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