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helensloeb
3 years agoExplorer
Passthrough Layer is Black on Meta Quest Pro
Hello everyone!
I've been trying development with the new Meta Quest Pro and I just haven't been able to figure out passthrough. I tried setting up a project with online tutorials and when I build the scene, the passthrough is black. Even in the sample passthrough scenes that come with Oculus Integration Package, the passthrough looks black.
The project should be set up correctly. I followed this Step By Step: http://www.lancelarsen.com/xr-step-by-step-setting-up-mixed-reality-passthrough-for-your-oculus-quest-xr-project-in-unity-2021/?unapproved=4039&moderation-hash=94fd9f944a6ed0989e47da48bb71cb6e#comment-4039
I also looked at this video which went basically went through the same steps: https://www.youtube.com/watch?v=9u3QQi6Gnx0&t=207s
I also tried the scenes with the Meta Quest 2 and the passthrough was still black. Anyone got any ideas?
23 Replies
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- FahruzExpert Protege
This is still happening even with the latest driver and SDK updates. Why does passthrough suddenly stop working after a while (and without changing any settings)? It's really annoying. I have to restart my device every time, and even then, there's no guarantee it'll work on the next run.
- robertcoomberExpert Protege
I followed everyones instructions but I could only get this to work after switching to OpenXR!
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