Forum Discussion
feelab.unsw
2 years agoStart Member
Passthrough Over/Undlay switch at runtime bug
I try to use passthrough to fade between vortual and real space. Works theoretically, by dynmically adjusting passthrough opacity and switching from overlay to underlay passthrough.
However, if I switch passthrough to overlay and back to undelay, it stays in overlay mode and the virtual objects are not visible.
Any idea?
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