Forum Discussion
kideternal
10 years agoProtege
Performance Improvements ETA?
The performance I'm seeing with native Oculus integration in Unity 5.1 has been poor since it was released compared to the old script-based solution. On my Nvidia GTX 970, I'm seeing ~185FPS reduced ...
drash
10 years agoHeroic Explorer
"Svenviking" wrote:I believe 3/3 is an invalid setting anyway so it might be falling back to dynamic throttling.
even if I set the CPU/GPU levels to 3/3.
Either way, I agree that there is a significant performance hit when using Unity 5 + native VR functionality for the last few patch releases, and am disappointed to hear that it's still not addressed in 5.2.0.
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