Forum Discussion
suppenhuhn
6 years agoExplorer
Performance of Controller Tracking in UnityBuild is choppy - in Editor it's smooth
Hi! I have a litte Testproject using Unity 2019.2.6 + latest Oculus Integration Asset where i can grab some models - nothing fancy. Running on a WIN64 Sytem, i7 5820K@ 3,3GHz and GeForce RTX 2070...
Stimmits
6 years agoExplorer
A common list to check is:
- Check your log file. Are your encountering any errors? A nullReferenceException is very common and can decrease framerate drastically when occuring every frame.
- Is the target framerate achieved in build? Choppy movement can be the result of a low framerate. The game in editor and build is basically the same, but Quality settings like anti-aliasing can be triggered differently when in build.
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