Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
BigB's avatar
BigB
Honored Guest
9 years ago

Physics/Triggers and Oculus

Hello everyone,

I can't seem to have colliders/triggers syncronized with what's on the screen with Oculus.
They always are out of sync, even in Oculus examples.




I'm having the same problem in every scene, making raycasting against colliders basically impossible.
Is this just a visualization bug ? (I'm in Unity 5.5.0p3).

Thanks,
Bruno

2 Replies

Replies have been turned off for this discussion