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rhill
10 years agoHonored Guest
PlatformUIGlobalMenu + Note4 + time = crash?
Weird bug I've had when building for GearVR. It appears on Note 4 but not S6. If you do the long-press to go to the global menu, and then a short press to return to the game, then a few seconds lat...
vrdaveb
10 years agoOculus Staff
Looks like one of your scripts is causing a SIGBUS (https://en.wikipedia.org/wiki/Bus_error), which is similar to a segmentation fault:
I/Unity (22058): MenuSwitcher:switchToMenu(Int32) (at E:\VR DEV\Unity Projects\LostCitiesInterface\Assets\Scripts\OptionsMenu\MenuSwitcher.cs:113)
I/Unity (22058): MenuSwitcher:Update() (at E:\VR DEV\Unity Projects\LostCitiesInterface\Assets\Scripts\OptionsMenu\MenuSwitcher.cs:199)
I/Unity (22058):
I/Unity (22058): (Filename: E Line: 0)
I/Unity (22058):
F/libc (22058): Fatal signal 7 (SIGBUS), code 2, fault addr 0x9d991ff0 in tid 22075 (UnityMain)
D/AutomaticBrightnessController( 968): mCallbacks.updateBrightness()
D/DisplayPowerController( 968): animateScreenStateChange[0]: target=2
D/DisplayPowerController( 968): [Dual Screen Compatible] state[0] :2
D/DisplayPowerController( 968): getFinalBrightness : Summary is 8 -> 8
D/DisplayPowerController( 968): Animating brightness: target=8, rate=500 (PSM:false, AB limit:(-1 ~ -1) MB Limit:(-1 ~ -1) MAdj:(0, (0, 255)))
I/DEBUG ( 331): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG ( 331): Build fingerprint: 'samsung/trltecan/trltecan:5.1.1/LMY47X/N910W8VLU1COI4:user/release-keys'
I/DEBUG ( 331): Revision: '12'
I/DEBUG ( 331): ABI: 'arm'
I/DEBUG ( 331): pid: 22058, tid: 22075, name: UnityMain >>> com.CampfireUnion.LostCities <<<
I/DEBUG ( 331): signal 7 (SIGBUS), code 2 (BUS_ADRERR), fault addr 0x9d991ff0
I/DEBUG ( 331): r0 9d991ff0 r1 9d992000 r2 fffffe8c r3 9d992000
I/DEBUG ( 331): r4 9d991ff0 r5 00000001 r6 9d991ffc r7 b3e4a000
I/DEBUG ( 331): r8 8ab1bb34 r9 b34f439c sl b34f4390 fp b34f3dcc
I/DEBUG ( 331): ip a2313ed8 sp b34f3da0 lr a2234c9c pc a2234c0c cpsr 800b0010
I/DEBUG ( 331):
I/DEBUG ( 331): backtrace:
I/DEBUG ( 331): #00 pc 002b2c0c /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #01 pc 002b2c98 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so (GC_push_all_stack+72)
I/DEBUG ( 331): #02 pc 002bb91c /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #03 pc 002bb9ec /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #04 pc 002b7760 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #05 pc 002b4754 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #06 pc 002b1048 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #07 pc 002ab11c /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #08 pc 002aac00 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #09 pc 002ac2ac /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #10 pc 002afcb8 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #11 pc 002b01e8 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #12 pc 002b0450 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #13 pc 001f5774 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #14 pc 001f6970 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so (mono_string_new_size+164)
I/DEBUG ( 331): #15 pc 00231bb4 /data/app/com.CampfireUnion.LostCities-1/lib/arm/libmono.so
I/DEBUG ( 331): #16 pc 00003b3c <unknown>
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