Forum Discussion
uszvr
1 year agoHonored Guest
Post Processing broken in standalone
Hi I developed a game in 2022 using Unity 2021.3.11f1 and the oculus SDK. I recently started to continue work and wanted to update everything to the latest versions so I'm now working with Unity 20...
gavin_prior
1 year agoExpert Protege
Have you tried removing the command buffers? They are all at 0 Bytes - it may be causing a problem somehow.
Maybe do a test with a new project with just a cube. Don't do any changes to the standard elements. If it works then add post processing and try again. Keep adding elements and rebuilding in increments until it breaks.
Beyond that I'm no good i'm afraid as I always use URP. Haven't had any problems like this.
Hopefully someone will have a better idea.
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