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Vijaybhuva's avatar
Vijaybhuva
Honored Guest
3 years ago

Postprocess passthrough layer in Unity3D

I'm part of a research effort investigating using the Quest Pro. We need access to the passthrough layer to manipulate it. This is not possible in the default SDK in e.g. Unity and wondered if any one have any contact we could reach out to at Oculus/Meta to move forward with this research?