Forum Discussion
vferguson
11 years agoExpert Protege
PRED:off since upgrading to 0.4.3
Since upgrading to 0.4.3, the OVRMainMenu in my demo always displays PRED:OFF. I can't seem to find any documentation about what this refers to but I assume it means prediction is disabled. Is there something that might be forcing this off? The demo is running at >75fps but still has major judder.
I'm on Unity Pro 4.6.0b20 if that helps.
I'm on Unity Pro 4.6.0b20 if that helps.
2 Replies
Replies have been turned off for this discussion
- vrdavebOculus StaffYou probably don't need to worry about this. We should remove the "Pred: off" message. Constant prediction is now off by default. If you are using timewarp (on by default), the eye cameras render with prediction to the next time when the image will be scanned out. You can get the tracking pose with any amount of prediction you want by calling OVRManager.display.GetHeadPose(predictionTime).
- vfergusonExpert ProtegeOk, thanks! Good to know.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 6 months ago
- 6 months ago