Forum Discussion
drash
11 years agoHeroic Explorer
Proper way to determine out of IR camera range?
I looked all over and didn't see a way to even simply query whether the player is out of range or not. I see in OVRVisionGuide that the position of the player (relative to where the orientation/pos...
drash
11 years agoHeroic Explorer
"brantlew" wrote:
Check the Tuscany code. It puts a message when tracking is gained or lost so you can follow that code path.
That is actually what I was referring to when I talked about OVRVisionGuide code. It's just comparing the relative position against the bounds of an arbitrarily-sized cube, which I believe falls short of what I'm looking for.
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